Aura Kingdom Shinobi PvE Guide

Aura Kingdom Shinobi Guide is a summary, some knowledge and past experience of my own. As you may have already know, this is an over-powered class, with some guidelines and fine tuning, you will be able to solo the entire game.

 

Abstract

In this guide, I have covered a PvE build for Shinobi, specifically for Shinobi/Crusader. There is also a little coverage about sub-Bard and sub-Ranger, but sub-Crusader is focused mostly.

 

Overview:

Difficulty: ★☆☆☆☆
Solo: ★★★★★
Party: ★★★★☆
Cost: ★★★☆☆
Single target: ★★★★★
Multiple targets: ★★★★★
Burst DPS: ★★★★★
Sustained DPS (DoT): ★★★★☆

 

A few things to keep in mind when you read a guide:

  1. There are more than one way to play a class.
  2. Everything here is personal experience and suggestion, feel free to agree/disagree.
  3. Different people have different playing styles, so this may or may not suit you.
  4. If you copy a build, you can only achieve just as good. To get even better results, you should tweak and test further!
  5. Be experimental! Think of this as a guideline, not rule. You don’t want to just copy-and-paste a character, you want an unique one.
  6. There is no “best” build, but rather a most suitable one.

 

Alright, without further ado, let’s get started!

 

 

Subclass

You subclass is unlocked at around level 40. Here are my suggestions on the picks, and comment on their skills. Also, recall that you are able to reset your subclass for free, with a cooldown of 10-minute. So be sure to try out different ones even if they are not mentioned here!

 

Crusader

Probably the most common and suitable subclass for Shinobi. Pick Crusader mostly for 2 skills: Dry Bones and Smiter’s Edge.

  • Dry Bones: Make sure to use this skill with Divine Explosion, which adds effects of decreasing your target’s DEF.
  • Smiter’s Edge: Can be use with or without Divine Explosion depending on the situation. It’s usually charged when clearing mobs, and uncharged when fighting boss monster just to gain a DMG dealt +10% buff.

 

Other skills that may come helpful at times:

  • Divine Sunderance: Gap-closer, useful when catching up and rushing in dungeon; has stun effect when charged.
  • Ice Splitter: Can be cast without targeting, has AoE.
  • Divine Thunderstrike: Useful when luring mobs.
  • Sword Gaze: Party buff, increases CRIT DMG by 15% and CRIT.

 

Combo Skill:

  • Mercy’s Wings: Has range straight-line AoE, you get a short period of location-lock after casting, so wouldn’t recommend it.
  • Heaven’s Thunder: Has melee frontal AoE, can stun targets for 4 seconds.
  • Blazing Dragon: Has range AoE, long casting animation.

 

Bard

Bard works well as a subclass in general. Pick Bard mostly for 1 skill: Ballad.

 

Other skills that may come helpful at times:

  • Healing Harmony: Good heal but has a cast time.
  • Ambient Drone: Can be cast without targeting, has AoE and has 3-second stun effect.
  • Holy Notes: Instant heal, but it has long cooldown.
  • Rhapsody: Party buff, increases Move SPD by 10%.

 

Ranger

Suitable for players who run with party frequently, it has the potential to deal higher damage output compared to sub-Crusader in a party. Pick Ranger mostly for 1 skill: Blessing of the Winds.

  • Blessing of the Winds: Grants you 30% chance to hit twice, but it has long cooldown. Usually can be used twice in a dungeon run.

 

Other skills that may come helpful at times:

  • Arrow of Light: Has frontal AoE, useful when luring mobs.
  • Hail of Arrows: Has range Aoe, useful when luring mobs.
  • Burst of Speed: Party buff, increases ACC by 5% and SPD.

 


 

Mastery

General Skills

Sunfire Toss, increases DMG, lasts 10 seconds.

 

Attack Spec

Zeal, 10% chance to deal extra damage.

 

Advanced Skills

Shadow Wind, decreases target’s DEF, lasts 10 seconds. Mostly used during solo run.

 

Crippling Wind, increases target’s damage taken, stacks up to 6 times, lasts 8 seconds. Suitable during party run.

 

Defense Spec

Extreme Speed, increases EVA by 6% and Move SPD by 15%.

 

Tactical Spec

Break Defense, 25% chance to decrease target’s DEF, lasts 8 seconds.

 

Special Skills

The Best Defense, converts your DMG to DEF. Most common choice, it helps you out a lot if you are having a hard time capping DEF.

 

Deep Blue, increases (Detailed) DMG and decreases Malice. Go for this one if you are satisfied with your DEF!

 

Capoeira, for your screenshot purpose. ( ͡° ͜ʖ ͡°)

 


 

Equipment Secret Stone

It’s easier to first focus on equipment’s Secret Stones. Usually the weapon’s Secret Stones cost more.

You will be looking for Secret Stones with the following bonus stats:

  • DMG +2%.
  • CRIT DMG +6%.

 

Of course, it may not be easy to roll, or cheap if you are to buy from other players. Just keep checking the market from time to time, and just use some similar ones temporarily. You can also buy other classes’ Secret Stones if you don’t care much about the bonus effects on your skills.

Other decent bonus stats you could consider together with DMG +2%:

  • HP +2%.
  • Deals an extra 7% Damage to targets with the (element) attribute.
  • Regular Attack SPD +2%.

 

Weapon’s Secret Stones will be mentioned in the later section.

 

Head

Azure Shuriken Storm Secret Stone, decreases your skill’s cooldown by 10%.

 

Armor

Emerald Secret Stone Dragon Slayer, suitable for sub-Crusader, increases Dry Bones effect’s duration by 4 seconds. If you use another subclass, go for Crimson Blood Corruption Secret Stone or any other one as you see fit.

 

Belt

There are Emerald Maple Star Secret Stone, increases your skill effect’s duration by 4 seconds; Crimson Maple Star Secret Stone, increases your skill’s DMG. However, I don’t use Maple Star in combat, so feel free to pick other ones.

Azure Holy Notes Secret Stone, suitable for sub-Bard, decreases Holy Notes’ cooldown by 10%.

 

Gloves

There is no Secret Stone specified for Shinobi.

 

Boots

Crimson Shadow Assault Secret Stone. However, this skill isn’t frequently used neither, so feel free to pick other ones.

 


 

Costume

Secret tier Costumes offer All Stats +1%, that’s about as good as you can get. If you are in a budget, just buy the cheapest ones you find on the market!

 

Hat

Any Hat Costumes with stats Max HP +2%.

 

Face

Any Face Costumes with stats DMG +2%.

 

Body

Any Costumes with stats DMG +2%.

 

Ornament

Any Ornament Costumes with stats DMG +2%.

 

Weapon

Any Weapon Costumes with stats DMG +2%.

 


 

Costume Enchantment Card

After you have bought your Costumes, it’s time to enchant them!

 

Hat

Enchantment Card: Damage Against Bosses Mastery, increases your Damage bonus against Bosses by 10%. It will be used to enchant your Hat Costume.

 

Premium Headgear Enchantment – HP, will be used to enchant the above Enchantment Card.

 

Note 
If you can't afford Premium enchantment cards, go for Advanced ones for now! This applies to all Enchantment cards below. 

You can learn more information about Costume Enchantment Cards here!

 

Face

Enchantment Card: Shadow Assault Mastery, but since this skill isn’t frequently used, you can alternatively go for Enchantment Card: Evil Smiting Edge if you are sub-Crusader. It will be used to enchant your Face Costume.

 

Premium Facemask Enchantment – DMG, will be used to enchant the above Enchantment Card.

 

Body

Enchantment Card: CRIT Damage Against Bosses Mastery, increases your Crit Damage bonus against Bosses by 25%.

 

Premium Costume Enchantment – DMG, will be used to enchant the above Enchantment Card.

 

Ornament

Enchantment Card: Extreme Speed Mastery, increases your Move SPD by 5%. It will be used to enchant your Ornament Costume.

 

Premium Back Accessory Enchantment – DMG, will be used to enchant the above Enchantment Card.

 

Weapon

Enchantment Card: Shuriken Toss Mastery, increases your skill’s level by 5. It will be used to enchant your Weapon Costume.

 

Premium Weapon Enchantment – DMG, will be used to enchant the above Enchantment Card.

 


 

Eidolon

Yarnaros yarnaros

For starter, Yarnaros would be your easiest and simplest choice! Reasons are simple:

  1. His skill Emerald Gale stuns your target for 4 seconds.
  2. His skill Skillful Beads increases you and your party members’ DMG.
  3. All 3 Star Buffs give you Normal attack speed +25% and DMG +24%.
  4. Combo Skill High Pressure Front is Wind element, with DMG ×780% + Skill DMG ×780%, it’s not the highest, however.

 

Uzuriel uzuriel

If you can afford Eidolon Purification Scrolls to roll Star Buffs, then Uzuriel would be your next ideal choice. Make sure you get her Eidolon Gear Uzuriel’s Revelation! Reasons are:

  1. Her skill Evangelism increases you and your party members’ CRIT DMG by 20% and CRIT.
  2. All 3 Star Buffs can be rerolled to DMG +8% and DMG of Storm skills +45%, or other stats of your liking.
  3. Uzuriel’s Revelation enchant her attacks to have a 20% chance to decrease the target’s DEF by 5% for 10 seconds.
  4. Combo Skill Lightning Combo is Wind elementDMG ×900% + Skill DMG × 900%, highest you can get.

 

Yumikaze yumikaze

If you are able to spend and afford Eidolon Purification Scrolls, then Yumikaze would be your almost-perfect choice. Make sure you get her Eidolon Gear Yumikaze’s Satchel! Reasons are:

  1. Her skill Stormbolt stuns your target for 4 seconds.
  2. Her skill Inner Fortitude increases you and your party members’ DMG.
  3. Her skill Dazzling Blooms decreases your target’s DEF.
  4. All 3 Star Buffs give you Normal attack speed +25% and DMG +24%. Alternatively can be rerolled to DMG +8% and DMG of Storm skills +45% if you so choose.
  5. Yumikaze’s Satchel enchant her attacks to have a 20% chance to decrease the target’s DEF by 8% for 10 seconds.
  6. Combo Skill Deadly: Barbed Thunder is Wind element, with DMG ×600% + Skill DMG ×600%, it’s far from the highest, sadly.

 


 

Level 70 and Below

You can reach level 70 with ease by following along Main Quests and do Mirabelle’s Daily Quests.

Weapon

You main weapon would be Crimson Snake Dart, recipe can be brought from Blacksmith with gold. Use Destroyer Refined Targeting Core when crafting. Fortify as you see fit or need.

 

Secondary weapon would be sufficient with a Nocturnal Relic tier bought from NPC. Alternatively craft it if you so wish, in that case use Nocturnal Core when crafting.

 

Weapon Secret Stones

Weapons’ Secret Stones can be expensive and hard to roll. However, you should always aim for the following two stats:

  • DMG +2%.
  • CRIT DMG +6%.

If you can’t get those bonus stats or similar ones, you should at least make sure that DMG +2% is there!

Other decent bonus stats you could consider together with DMG +2%:

  • HP +2%.
  • Deals an extra 7% Damage to targets with the (element) attribute.
  • Regular Attack SPD +2%.

 

Lava Shuriken Toss Secret Stone would be the ideal choice. Alternatively, you can start off with Zephyr Shuriken Toss Secret Stone first.

 

For your secondary weapon, use Lava Secret Stone as well.

 

Armor

Prior level 70, you can use any equipment you received from completing quests, those coreless Secret tier equipment dropped from bosses are also helpful.

If you have extra resources, feel free to craft level 70’s equipment, in that case go for Sniper Sets, recipes can be farmed, bought with 30K Dragon Points each or with gold from other players. Use either Imperial or Bestial Stalwart Refining Core when crafting.

 

 

 

Trophy

Craft level 60’s Malodnak’s Dark Claw and level 70’s Guzigla’s Bloodied Tooth, recipes can be farmed or bought with gold from other players.

 

Level 65 and 70’s Rare tier trophies are not considered. If you are planning on getting a Titan’s Flaming Soul, then might as well stick a bit longer with Malodnak’s Dark Claw.

On the other hand, you can start spending to fortify Guzigla’s Bloodied Tooth, as we will be using it for a long time! That said, you should also craft it with Imperial Stalwart Trophy Refining Core; or Bestial Stalwart Trophy Refining Core if you so prefer, or if you are low on budget.

 

Accessory

Craft level 70’s Blinding Reflection Set, recipes can be farmed or bought with gold from other players. Imperial Guardian Accessory Core is good to use when crafting these if you can get your hands on one, but is not required.

 

Alternatively, if you are tight with the budget, you can also go for level 65’s Soaring King Set, they can be farmed, bought with 20.5K Dragon Points each or with gold from other players. The downside of choosing these is that you can not inlay Enchantment Cards.

 

Pick whichever that is suitable for your economical situation.

 


 

Equipment Enchantment Card

Enchantment Cards for equipment are only available for equipment that are level 70 and above.

There are 4 types of Enchantment Cards, you should always go for the best tier you are able to get:

  1. Basic.
  2. Intermediate.
  3. Advance.
  4. Legendary.

 

Weapon

For weapon enchantment, go for Move SPD type. There are additional bonuses on these cards. If possible, go for Dual Drive; otherwise, use any one that you find or afford.

 

Armor & Accessory

For all 5 armor pieces and 3 accessories, go for DMG type. There are additional bonuses on these cards. If possible, go for pure DMG; otherwise, use any one that you find or can afford.

 


 

Level 80

Continue with your Main Quests and Mirabelle’s Daily Quests, and you will reach level 80 in no time.

Weapon

You main weapon would be Ghodroon’s Shaiya, recipe can be brought from Blacksmith with gold. Use Destroyer Flash Refining Core when crafting. Fortify to +21 and above.

 

Secondary weapon would be also crafted. Use Nocturnal Core when crafting.

 

Armor

Craft Lordswrath Sets, recipes can be farmed, bought with 30K Golden Dragon Points each or with gold from other players. Use Imperial or Bestial Power Guardian Core when crafting. Fortify to +21 and above.

 

 

 

Trophy

Keep using level 70’s Guzigla’s Bloodied Tooth that you have crafted previously.

Craft level 80’s Theory Time Travel Code, recipes can be farmed or bought with gold from other players. Use Imperial Power Guardian Creation Core when crafting. Fortify to +20 and above.

 

Accessory

There are a few choices at this stage. If you are still using level 70’s set or below, I’d first and foremost recommend getting Fatal Toxin Set, they can be farmed, bought with 50K Dragon Points each or with gold from other players. Fortify to +20 and above.

Fatal Toxin Set is basically an upgrade of Soaring King Set. Your SPD will be capped with ease. Shinobi Envoy’s Path gives you a lot of CRIT, so this will be a good fit without doubt!

The downside of choosing these is that you can not inlay level 80’s Enchantment Cards. In addition, you lose an extra stats  comparing to a crafted item.

 

If you still prefer crafting, then we have level 80’s Perfect War Set and Arcane Frost Set, recipes can be farmed or bought with gold from other players. If you can afford Perfect War then go for it, otherwise Arcane Frost will do as good. Use Imperial Power Guardian Accessory Core when crafting. Fortify to +20 and above.

Given how much more expensive Perfect War is than Arcane Frost, the DMG stats can probably be neglected. So if you are tight with the budget, go for Arcane Frost.

 

 

Pick whichever that is suitable for your situation, the Fatal Toxin Set is what I’ve used mostly, but I did also have Arcane Frost Set.

 


 

Envoy’s Path

Envoy’s Path can be varied and customized based on your personal stats and the types of dungeons you run the most. Here I will list some paths that are must-take, along with some recommendations and suggestions, and feel free to tweak and experiment!

A path marked with a white check indicates that it’s a must-take, a green check indicates that it’s recommended, and a blue check indicates that it’s okay to take if it fits your need.

Shinobi Envoy's Path Basic

 

Unbound Rage: Must take for a total of 10% DMG dealt boost.

Unbound Rage

 

Ninjutsu: Destruction: Must take for the massive CRIT boost and zeal proc.

Ninjutsu: Destruction

 

Razor Wind Mastery: Boost your main skill’s DMG and CRIT DMG, although its location is a bit off the main course, but still good to have. Pick them as you see fit.

 

Shadow Symbiosis: Not a must, but is recommended in the beginning to help you generate Chakra, but you may not need it later. Skip this path if you don’t feel that much of a difference.

 

Blur: Not a must, but if you have decent EVA then might as well get a free Move SPD boost while rushing dungeons. Skip this path if you are satisfied with your Move SPD.

 

Blood Corruption Mastery: Suitable for players who use this skill frequently to recover their HP.

 

The best ways of connecting them is something that you will have to try, test and find out. I will give a few examples below you can use for different situations.

At level 75, you will gain 25 Envoy Points, which is the maximum amount and you won’t get more as you level higher.

 

  1. If you use Blood Corruption frequently and want to pick Combo Skills for higher safety:

 

  1. If you do not use Blood Corruption frequently, but still use one or two Combo Skills for some occasions, and want to maximize damage output:

 

  1. If you want to skip Wind Razor Mastery paths, then you spare 4 points for something else, possibly:

 


 

Stats

Distribute all ATK Points to DMG, and the leftover to SPD.

Distribute all DEF Points to HP, and the leftover to DEF.

 


 

Weapon Mastery

Mastery Points can be spent based on your current stats, and depending on your Masteries’ levels, your Points may be limited in the beginning. I will give you a basic idea, and you can experiment and adjust to see what fit your current build the best.

A mastery marked with a white check indicates that it’s a highly recommended, a green check indicates that it’s okay to take in general, and a blue check indicates that it can be helpful depending on the situation, e.g. the types of dungeons you frequently run and such.

Weapon Mastery

 

  1. DMG and Move SPD are without a doubt must-takes.
  2. If you don’t have many Mastery Points yet, then spend them on the stats you lack. HP is always good to have it as high as possible. Between CRIT and SPD is mostly personal preference, if you are satisfied with your CRIT, then go for SPD.
  3. If you have maxed out both of your Masteries’ levels, then after choosing DMG and Move SPD, go for DMG to (element) targets.

 

Left/Right Path

coming soon…

 


 

Consumable

Most of time it’s the best to just use food and drink that have zeal proc if you are satisfied with other stats. Below are a few picks.

Level Food Drink
40 n/a
70 n/a
75 n/a
80

 


 

Buff

Party Buff

Usually it’s Elemental Ascension, which increases SPD and CRIT. Depending on your pick of subclass, you might want to use other party buffs on other occasions.

 

Pet

Different tiers of pets increase different numbers of stats. The best you can get at the moment is the Secret/Rare tier, which increases the following 3 stats:

  • DMG +1%.
  • Max HP +1%.
  • Heal +1%.

 

Potion

There are various types of potions. They can increase stats, increase damage against certain elements, remove debuffs, increase Move SPD, Normal Attack SPD and so on. Craft as you can, or buy as you can afford!

 

Fishing Gear

Fishing Rod and a whole (or parts of) Fishing Gear set will provide you additional stats. Different sets also increase different stats.

 

Personal Title

Certain titles can increase certain stats, so try to earn as many as you can!

 

Sage Stone

A level 70 item dropped from monsters in high level dungeons, you can also buy them from other players. It increases Max HP and DMG by 1%, can be stacked up to 3 times, lasts 15 minutes.

 

Moonlight Care Buff

Only available on Tuesday, Thursday and Saturday. Basically it’s a buff you receive by distributing Moonlight Rice Cakes. It increases DMG, DEF and Move SPD by 3% when you turn in the quest, lasts 3 hours.

 

Tips 
A guide on getting the Moonlight Care buff can be found here!

 

Flower Sprite’s Dews

Potions exchanged from Valentin’s Event, no longer available.

 

Artisanal Chocolate Heart

Buff item received from talking an NPC in Helonia Coast, no longer available.

 

Ice Crystal Pomfret

Fish caught from a School of Fish located in Helonia Coast, no longer available.

 


 

Wow! What was that!

Just Chilling

 

Vault of Eternity

 

Dungeon Run

 

Gaia’s Sanctuary (5 Players) Run

 

Final Say

And with that it brings us to an end. Hopefully you got something useful out of this guide!

As always, if you have any opinions, suggestions and ideas, feel free to share. Any feedback are more than welcome! And if you are to share this guide anywhere else, feel free to do so, linking to the original article is always appreciated as well!

Have fun!

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Neko
Guest

I think you shouldn’t put Bestial stuff on your guide. Unless it’s for certain dungeon/Sky Tower or for bossing only. Just keep in mind that Imperial will be always good for any build. Because most party run nowadays were doing boss to boss run (running straight to boss, ignoring mobs). Also it’s time-saver. Faster better. For envoy, I think Shadow of Symbiosis is a must to take. It’s really helpful when you have to spam Razor and other skills that needs chakra. For eido, rerolling into 25% atk speed are way more important instead of 8% DMG since shuri has… Read more »

Kokeko
Guest
Kokeko

On which element did you make the sword? And you can explain more about the bard or sword in the sub-class

Kokeko
Guest
Kokeko

Where envoy patch screens? Where all screens? You can create imgur for photo?
Your site is not very convenient, or not finished article

Kokeko
Guest
Kokeko

oh lol my bad,
it was necessary to click on the hyperlink

Gonzalo
Guest
Gonzalo

Hihi, I have a question, is normal to have that hp? i think is a bit low :s hat, belt, gloves and boots only +5 and armor +8, but still i think i suposed to have more hp :c comment image

Le Pei
Guest

It does seem a bit low. Try to increase your equipment’s star levels, they also increase your HP. Then also get a decent Gaia Emblem, and two other missing costumes as well!

Khimaira 13
Guest
Khimaira 13

Thanks for this guide. A question about envoy path I was looking at someone’s path, why take Shinobi Mastery 1 (DMG+2% with shuriken) instead of Battle tactics 3 (DMG+4%)?

Le Pei
Guest

Which Envoy’s Path are you referring to, there are 3 examples.

Deni Agung Saputra
Guest
Deni Agung Saputra

if i got yumikaze *4 which 1 i should reroll for storm atribut dmg?
*2 *4 (normal attack rerolled to storm) / *1 *3 (dmg rerolled to storm)

Le Pei
Guest

Yeah, then go for DMG of Storm skills +67%. ( ❛ᴗ❛ )b

Ken Kaneki
Guest
Ken Kaneki

Le Pei-sensei! Can I ask a question? How can I cap my EVA like yours? 😮

Le Pei
Guest

By using the Mastery Capoeira! ( ❛ᴗ❛ )b

Ken Kaneki
Guest
Ken Kaneki

I see! How about… my Crit? How can I cap it?

Le Pei
Guest

Capping CRIT is rather easy for Shinobi. In general, level 80’s Perfect War Set and Arcane Frost Set both offer a lot of CRIT.

In addition, Fatima’s Lightning Earring is also a good choice, I usually use it for Vault of Eternity. I forgot to mention this item in this guide, but I will add it in the next update!

ÅçęÅnōn
Guest
ÅçęÅnōn

update for lvl 90+ please!!

Le Pei
Guest

My character is stuck under level 90, so I’m afraid I can’t do much at the moment. However, there aren’t many alternatives for the equipment, either craft level 90’s or grind for level 95’s; should be quite straight forward! 😀

8+1=nein
Guest
8+1=nein

I would like to ask, which food is best for ronin out of the following three:
1. Gourmet Creme Brulee.
2. Dreamy Heaven.
3. Starlight Platter.
Hopefully you know, since everyone says something different, lolz.

Le Pei
Guest

I’d probably just go for Dreamy Heaven, but I don’t play Ronin so.

8+1=nein
Guest
8+1=nein

Ah, I see. Thank you.